# Seeds for every Minecraft version

Checked with Seeder's engine on 2026-09-26. Source: https://mcseeder.com/versions/

- [Minecraft 26.3 seeds](https://mcseeder.com/versions/26.3/): The Wilderness Bound update. It added the orange and red dappled forest (who doesn't love some more coloured forests) and abandoned camps, where you can find copper gear and even hidden chests.
- [Minecraft 26.2 seeds](https://mcseeder.com/versions/26.2/): Chaos Cubed, with a new cave biome, the sulfur caves. Most common around Y = 0, so set the height to that value in the finder to find more of them.
- [Minecraft 26.1 seeds](https://mcseeder.com/versions/26.1/): The first drop with the new year-based version numbers. It changed nothing for world generation, so seeds look just like on 1.21.11.
- [Minecraft 1.21 seeds](https://mcseeder.com/versions/1.21/): Tricky Trials update. Now with trial chambers, full of breezes and vaults. And you can smash your friends with the mace. Drops started after this, adding the pale garden (1.21.4) and dried ghasts (1.21.6).
- [Minecraft 1.20 seeds](https://mcseeder.com/versions/1.20/): Trails & Tales added the pink cherry groves (one of my favourite biomes), archaeology, my big boi the sniffer and the in-my-opinion-too-tall camels. But I still love them.
- [Minecraft 1.19 seeds](https://mcseeder.com/versions/1.19/): The Wild Update that brought mangrove swamps, frogs and allays. This also added the spooky deep dark, ancient cities and the warden. Note from the future: this is also where the Sift portal will be found.
- [Minecraft 1.18 seeds](https://mcseeder.com/versions/1.18/): Caves & Cliffs, part two. This was a huge change! The world now goes vertically from Y −64 to 320. Finally we could have huge mountains. This also introduced the first cave biomes: lush and dripstone caves.
- [Minecraft 1.17 seeds](https://mcseeder.com/versions/1.17/): Caves & Cliffs, part one: geodes, copper, goats and axolotls. No big terrain rework yet: it was delayed to the next version.
- [Minecraft 1.16 seeds](https://mcseeder.com/versions/1.16/): The (much needed) Nether Update: crimson and warped forests, soul sand valleys, basalt deltas, bastions, ruined portals. The day the Nether became cool again.
- [Minecraft 1.15 seeds](https://mcseeder.com/versions/1.15/): This is the Buzzy Bees update. Bee nests can generate on trees, but the world itself generates just like on 1.14.
- [Minecraft 1.14 seeds](https://mcseeder.com/versions/1.14/): The Village & Pillage update. Brand new villages with a distinct look for each biome they spawn in, and pillager outposts. Don't forget the new bamboo jungles and the cute pandas.
- [Minecraft 1.13 seeds](https://mcseeder.com/versions/1.13/): The Update Aquatic that added warm oceans, coral reefs, shipwrecks, ocean ruins and buried treasure. Enter the dolphins. Oh, and the drowned. The mob that probably made me cry the most.
- [Minecraft 1.12 seeds](https://mcseeder.com/versions/1.12/): The World of Color update. Concrete and glazed terracotta. The world generates just like on 1.11, but tons of modpacks still play on this version. If your mods don't change world generation, these will be some cool seeds to play around with.
- [Minecraft 1.11 seeds](https://mcseeder.com/versions/1.11/): The Exploration Update that gave us woodland mansions and cartographer villagers that will sell you the maps to find them. Or you could use Seeder and get the coordinates on day one.
- [Minecraft 1.10 seeds](https://mcseeder.com/versions/1.10/): The Frostburn Update. Fossils, polar bears, strays and husks. Structures generate like on 1.9.
- [Minecraft 1.9 seeds](https://mcseeder.com/versions/1.9/): The Combat Update: End cities with their ships and the first elytras (RIP horses). This also added the outer End islands, as well as igloos for some reason.
- [Minecraft 1.8 seeds](https://mcseeder.com/versions/1.8/): The Bountiful Update that gave us the ocean monuments, with the pesky guardians and their elder version.
- [Minecraft 1.7 seeds](https://mcseeder.com/versions/1.7/): The Update that Changed the World: badlands, savannas, dark forests, giant taigas, flower forests, ice spikes and deep oceans. Some of these seeds look amazing. The update name speaks for itself.
- [Minecraft 1.6 seeds](https://mcseeder.com/versions/1.6/): Horses, donkeys and mules to ride. And this page celebrates them. Nothing beats a horse ride in the days before you get an elytra, and back then it was the only way to travel fast without minecarts.
- [Minecraft 1.5 seeds](https://mcseeder.com/versions/1.5/): My personal favourite, the Redstone Update. Hoppers, comparators and daylight sensors. The world itself generates just like on 1.4, so this is mostly useless, but I wanted to celebrate it with a page, still.
- [Minecraft 1.4 seeds](https://mcseeder.com/versions/1.4/): Spooky. Witch huts appeared in swamps, housing witches (and probably black cats).
- [Minecraft 1.3 seeds](https://mcseeder.com/versions/1.3/): Temples, pyramids, TNT traps. And yes, the almost forgotten jungle temple.
- [Minecraft 1.2 seeds](https://mcseeder.com/versions/1.2/): Welcome to the jungle! The build limit went up to 256 in this version.
- [Minecraft 1.1 seeds](https://mcseeder.com/versions/1.1/): Beaches, snowy mountains, hilly deserts, forests and taigas.
- [Minecraft 1.0 seeds](https://mcseeder.com/versions/1.0/): How much time has passed since 1.0? REALLY? Anyway... this version introduced muuushroom islands, snowy plains, frozen oceans, nether fortresses and the End.
- [Minecraft Beta 1.8 seeds](https://mcseeder.com/versions/beta-1.8/): The Adventure Update rebuilt the terrain from scratch and added rivers and the very first villages, together with strongholds and abandoned mineshafts.
- [Minecraft Beta 1.7 seeds](https://mcseeder.com/versions/beta-1.7/): The last version with the old terrain generation. Seasonal forests, rainforests and shrublands. No villages or strongholds yet. Good old days!
